środa, 22 lipca 2026

Wood pellet hopper level

If, like me, you heat your home using wood pellet furnace, you should know that the price of this fuel has recently risen significantly in my country. This prompted me to monitor my consumption. I tried logging my consumption in a notebook, but it didn't really give me a clear picture. So, I decided to build a device to measure the level of fule in the hopper. It consists of a measuring unit (a laser sensor and an Arduino Nano) and a datalogger located 30 meters away, built using an Arduino UNO, an Ethernet extension, and an RTC (real-time clock). The level and time of the measurement are recorded once a day on an SD card. Consumption is presented as a graph (over the last 30 days) on web page provided by arduino. The project is currently in the testing phase.

piątek, 9 stycznia 2026

New version of jamlooper

About month ago I realised that it would be extremaly easy to build new jamlooper in godot. And so I did. Why is it easier? Well Android Studio is very heavy IDE. The boilerplate code that you need to write just to run app is huge.
And building/debugging is very slow. In godot on the other hand everthing is small and fast. Things I had to do manually in Android Studio came out of the box in godot. Andorid version of jamlooper took me about a year to complete. In godot I've made it in one month. And what is even better is that you can port this app to Android, Windows, App store and web. Unfortunetly I can't put this app on google play as of now. It's becouse now google needs you to provide evidences of your identity and I don't want to put my personal data on the internet so now my accout is blocked.  App is waiting for better days :)

środa, 18 czerwca 2025

Drift King Godot project

Every time when I decide to make a game I'm very excited. I like to code but it takes time. I've always started everything from scratch. It took months to finish and when I was about to finish I was bored with it. Right now I'm very busy but I had three weeks spare time and had an aportunity to learn how to make game in godot. The pronciple was to make very simple game very fast without reinventind the wheel. Just make all the mechanics and with royality free assets available free online. In this game you control small car on a road. This car can drift and basically that's it. You need to be carefull not to fell of the map. Sometime in the future I will add buildings or maybe dirt map. It would be great to make it online game to play with friends or make some AI to compete with. Anyway I can tell you that godot is rather easy to learn considering that there is a ton of online videos. Sometimes its tricky spacially with grid map when you want to draw your map using objects that you imported from online file like FBX or OBJ. And it requires you to have some basic knowledge about 3D grafics and handling physics. Great thing with godot which made me decide to learn using it was the ability to export your game to APK and run it on mobile. When I finish this game sometime in the future I will share it on this page. As of now you can see the final result on my short video here.